Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:wcvol95_map
Address RangeLengthFunctionDescription
0x0000-0xFFFFF1048576ROM
0x100000-0x10001F32Device Read/Writetilegen1, deco16ic_device, pf_control_dword_r, pf_control_dword_w
0x110000-0x111FFF8192Device Read/Writetilegen1, deco16ic_device, pf1_data_dword_r, pf1_data_dword_w
0x114000-0x115FFF8192Device Read/Writetilegen1, deco16ic_device, pf2_data_dword_r, pf2_data_dword_w
0x120000-0x120FFF4096Read/Writewcvol95_pf1_rowscroll_r, wcvol95_pf1_rowscroll_w
0x124000-0x124FFF4096Read/Writewcvol95_pf2_rowscroll_r, wcvol95_pf2_rowscroll_w
0x130000-0x137FFF32768RAM
0x140000-0x1400034Read PortINPUTS
0x150000-0x1500034Write PortEEPROMOUT
0x160000-0x161FFF8192Read/Writewcvol95_spriteram_r, wcvol95_spriteram_w
0x170000-0x1700034Read/Write NOP(// Irq ack?)
0x180000-0x180FFF4096RAM Write, Sharedwcvol95_nonbuffered_palette_w, paletteram
0x1A0000-0x1A00078Device Read/Write 8-bitymz, ymz280b_device, read, write, 0x000000ff
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gals
Address RangeLengthLabel/LocationDescription
0x0000-0x0116279GAL16V8B.5D.binCRC(117784f0)
0x0000-0x0116279GAL16V8B.10J.binCRC(06bbcbd5)
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288mbx-00.9aCRC(a0b24204) (Fluke: CDC3)
Memory Area:ymz
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFFFF2097152mbx-03.13jCRC(061632bc) (Fluke: E078)
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