Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:techno_map
Address RangeLengthFunctionDescription
0x0000-0x3FFF16384ROM
0x4000-0x4FFF4096RAM, Sharednvram (// battery backed-up)
0x6000-0xFFFF40960ROM
0x14000-0x147FF2048Read/Writekey_r,lamp1_w
0x14800-0x14FFF2048Read/Writesound_r,lamp2_w
0x15000-0x157FF2048Read/Writertrg_r,sol1_w
0x15800-0x15FFF2048Read NOP, Writesol2_w (// reads from 15800, but shown as not connected)
0x16000-0x167FF2048Writesound_w
0x16800-0x16FFF2048Writedisp1_w
0x17000-0x177FF2048Writedisp2_w
0x17800-0x17FFF2048Writesetout_w
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:cpu2
Address RangeLengthLabel/LocationDescription
0x8000-0xFFFF32768sound.binCRC(6a87370f)
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