Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:hachamf_map
Address RangeLengthFunctionDescription
0x0000-0x3FFFF262144ROM
0x80000-0x800012Read PortIN0
0x0001Coin 1Active Low
0x0002Coin 2Active Low
0x0004Service 1Active Low
0x0008Start 1Active Low
0x0010Start 2Active Low
0x0020UnknownActive Low
0x0040UnknownActive Low
0x0080UnknownActive Low
0x80002-0x800032Read PortIN1
0x0001Joystick RightActive Low
0x0002Joystick LeftActive Low
0x0004Joystick DownActive Low
0x0008Joystick UpActive Low
0x0010Button 1Active Low
0x0020Button 2Active Low
0x0040UnknownActive Low
0x0080UnknownActive Low
0x0100Joystick RightActive Low
0x0200Joystick LeftActive Low
0x0400Joystick DownActive Low
0x0800Joystick UpActive Low
0x1000Button 1Active Low
0x2000Button 2Active Low
0x4000UnknownActive Low
0x8000UnknownActive Low
0x80008-0x800092Read PortDSW1
0x0001UnknownActive High
0x0001OffActive High
0x0000OnActive High
0x0002LanguageActive High
0x0000EnglishActive High
0x0002JapaneseActive High
0x000cDifficultyActive High
0x0004EasyActive High
0x000cNormalActive High
0x0008HardActive High
0x0000HardestActive High
0x0010UnknownActive High
0x0010OffActive High
0x0000OnActive High
0x0020UnknownActive High
0x0020OffActive High
0x0000OnActive High
0x00c0LivesActive High
0x00001Active High
0x00402Active High
0x00c03Active High
0x00804Active High
0x8000A-0x8000B2Read PortDSW2
0x0001UnknownActive High
0x0000OffActive High
0x0001OnActive High
0x0002Demo_SoundsActive High
0x0000OffActive High
0x0002OnActive High
0x0004UnknownActive High
0x0000OffActive High
0x0004OnActive High
0x0008UnknownActive High
0x0000OffActive High
0x0008OnActive High
0x0010UnknownActive High
0x0000OffActive High
0x0010OnActive High
0x0020UnknownActive High
0x0000OffActive High
0x0020OnActive High
0x0040UnknownActive High
0x0000OffActive High
0x0040OnActive High
0x0080UnknownActive High
0x0000OffActive High
0x0080OnActive High
0x8000E-0x8000F2Device Read 8-bitnmk004, nmk004_device, read, 0x00ff
0x80014-0x800152Writenmk_flipscreen_w
0x80016-0x800172Writenmk16_x0016_w
0x80018-0x800192Writenmk_tilebank_w
0x8001E-0x8001F2Device Write 8-bitnmk004, nmk004_device, write, 0x00ff
0x88000-0x887FF2048RAM Device Write, Sharedpalette, palette_device, write, palette
0x8C000-0x8C0078Writenmk_scroll_w
0x90000-0x93FFF16384RAM Write, Sharednmk_bgvideoram0_w, nmk_bgvideoram0
0x9C000-0x9C7FF2048RAM Write, Sharednmk_txvideoram_w, nmk_txvideoram
0xF0000-0xFFFFF65536RAM, Sharedmainram (// ram is shared with MCU)
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFF655361.70CRC(9e6f48fc) (Fluke: 630C)
Memory Area:bgtile
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFFF104857691076-4.101CRC(df9653a4) (Fluke: 7E19)
Memory Area:fgtile
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFFF1310725.95CRC(29fb04a2),8x8 tiles (Fluke: AF25)
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