Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:brasil_map
Address RangeLengthFunctionDescription
0x0000-0x03FF1024RAM(/*irq vector area*/)
0x0400-0xFFFF64512RAM, Sharednvram
0x40000-0x7FFFF262144RAM, Sharedblit_ram (/*blitter ram*/)
0x80000-0xBFFFF262144ROM Bankbank1
0xC0000-0xFFFFF262144ROM, Regionboot_prg,0
Memory Area:grancapi_io
Address RangeLengthFunctionDescription
0x0000-0x00012Writewrite1_w (// lamps)
0x0002-0x00032Writewrite2_w (// coin counter & coin lockout)
0x0006-0x00072Writetv_oki6376_w
0x0008-0x00092Readread0_r
0x000A-0x000B2Readread1_r
0x000E-0x000F2Readread2_r
0x000E-0x000F2Writegrancapi_status_w
0x0030-0x00334Readgrancapi_status_r
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:oki
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF262144sound-gran-capitan-hgcp-vers1-memory-2m.ic16CRC(3d19146e)
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