Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:_3x3puzzle_map
Address RangeLengthFunctionDescription
0x0000-0x7FFFF524288ROM
0x100000-0x10FFFF65536RAM
0x200000-0x2007FF2048RAM, Sharedvideoram1
0x201000-0x201FFF4096RAM, Sharedvideoram2
0x202000-0x202FFF4096RAM, Sharedvideoram3
0x280000-0x2800012Read PortVBLANK
0x300000-0x3005FF1536RAM Device Write, Sharedpalette, palette_device, write, palette
0x400000-0x4000012Writetilemap1_scrollx_w
0x480000-0x4800012Writetilemap1_scrolly_w
0x500000-0x5000012Read PortP1
0x580000-0x5800012Read PortSYS
0x600000-0x6000012Read PortDSW01
0x700000-0x7000012Device Read/Write 8-bitoki, okim6295_device, read, write, 0x00ff
0x800000-0x8000012Writegfx_ctrl_w
0x880000-0x8800012Read NOP(// read, but no tested afterwards)
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:oki
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288casanova.su2CRC(84a8320e)
0x80000-0xBFFFF262144casanova.su3CRC(334a2d1a)
© Copyright 2009-2025, ClassicSoft, LLC. All rights reserved
Powered by the ClassicSoft Web Content Framework V3