Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:amusco_io_map
Address RangeLengthFunctionDescription
0x0000-0x00012Read/Writemc6845_r, mc6845_w
0x0010-0x00112Device Writepic8259, pic8259_device, write
0x0020-0x00234Device Writepit8253, pit8253_device, write
0x0030-0x00334Device Read/Writeppi_outputs, i8255_device, read, write
0x0040-0x00434Device Read/Writeppi_inputs, i8255_device, read, write
0x0001Play CreditActive Low
0x0002Start 1Active Low
0x0004Gamble PayoutActive Low
0x0008Gamble BookActive Low
0x0010DrawActive Low
0x0020Gamble StandActive Low
0x0040Poker Hold 1Active Low
0x0080Poker Hold 2Active Low
0x00601Device Writesn, sn76489a_device, write
0x0070-0x00712Writevram_w
0x0280-0x02834Device Read/Writelpt_interface, i8155_device, io_r, io_w
0x0380-0x03834Device Read/Writertc_interface, i8155_device, io_r, io_w
Memory Area:amusco_mem_map
Address RangeLengthFunctionDescription
0x0000-0xFFFF65536RAM
0xEC000-0xECFFF4096RAM, Sharedvideoram (// placeholder)
0xF8000-0xFFFFF32768ROM
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFF16384char_a_u35.u35CRC(ded67ef6)
0x4000-0x7FFF16384char_b_u36.u36CRC(55523513)
0x8000-0xBFFF16384char_c_u37.u37CRC(d26f3b94)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0xF8000-0xFFFFF32768pk_v1.4_u42.u42CRC(bf57d7b1)
Memory Area:plds
Address RangeLengthLabel/LocationDescription
0x0000-0x0103260pal16l8a.u47CRC(554b4286)
0x0200-0x0303260pal16l8a.u48CRC(d8d1fb4b)
0x0400-0x0503260pal16r4a.u49CRC(97813a68)
0x0600-0x0703260pal16l8a.u50CRC(f5d80001)
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