Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:expro02_map
Address RangeLengthFunctionDescription
0x0000-0x3FFFF262144ROM(// main program)
0x80000-0xFFFFF524288ROM, Regionuser2,0 (// other data)
0x100000-0x3FFFFF3145728ROM, Regionuser1,0 (// main data)
0x400000-0x4000012Device Read/Write 8-bitoki, okim6295_device, read, write, 0x00ff
0x800000-0x8000012Read PortDSW1
0x0001OffActive High
0x0000OnActive High
0x0002OffActive High
0x0000OnActive High
0x00001Active High
0x00082Active High
0x000c3Active High
0x00044Active High
0x0010OffActive High
0x0000OnActive High
0x0020OffActive High
0x0000OnActive High
0x0040OffActive High
0x0000OnActive High
0x0080OffActive High
0x0000OnActive High
0x800002-0x8000032Read PortDSW2
0x00003C_1CActive High
0x00012C_1CActive High
0x00031C_1CActive High
0x00021C_2CActive High
0x0000OffActive High
0x0004OnActive High
0x0000OffActive High
0x0008OnActive High
0x0010OffActive High
0x0000OnActive High
0x0020OffActive High
0x0000OnActive High
0x0040OffActive High
0x0000OnActive High
0x0080OffActive High
0x0000OnActive High
0x800004-0x8000052Read PortSYSTEM
0x900000-0x9000012Writeexpro02_6295_bankswitch_w
0xA00000-0xA000012Write NOP(/* ??? */)
0xC80000-0xC8FFFF65536RAM
0xE00000-0xE0001522Device Read/Writecalc1_mcu, kaneko_hit_device, kaneko_hit_r,kaneko_hit_w
Memory Area:expro02_video_base_map
Address RangeLengthFunctionDescription
0x500000-0x51FFFF131072RAM, Sharedfg_ind8ram
0x520000-0x53FFFF131072RAM, Sharedbg_rgb555ram
0x580000-0x583FFF16384Device Read/Writeview2_0, kaneko_view2_tilemap_device, kaneko_tmap_vram_r, kaneko_tmap_vram_w
0x600000-0x600FFF4096RAM Device Write, Sharedpalette, palette_device, write, palette (// palette?)
0x680000-0x68001F32Device Read/Writeview2_0, kaneko_view2_tilemap_device, kaneko_tmap_regs_r, kaneko_tmap_regs_w
0x700000-0x700FFF4096RAM, Sharedspriteram (// sprites? 0x72f words tested)
0x780000-0x78001F32Device Read/Writekan_spr, kaneko16_sprite_device, kaneko16_sprites_regs_r, kaneko16_sprites_regs_w
0xD80000-0xD800012Device Writeview2_0,kaneko_view2_tilemap_device,galsnew_vram_1_tilebank_w (/* ??? */)
0xE80000-0xE800012Device Writeview2_0,kaneko_view2_tilemap_device,galsnew_vram_0_tilebank_w (/* ??? */)
Memory Area:expro02_video_base_map_noview2
Address RangeLengthFunctionDescription
0x500000-0x51FFFF131072RAM, Sharedfg_ind8ram
0x520000-0x53FFFF131072RAM, Sharedbg_rgb555ram
0x580000-0x583FFF16384Read/Write NOP(// games still makes leftover accesses)
0x600000-0x600FFF4096RAM Device Write, Sharedpalette, palette_device, write, palette (// palette?)
0x680000-0x68001F32Read/Write NOP(// games still makes leftover accesses)
0x700000-0x700FFF4096RAM, Sharedspriteram (// sprites? 0x72f words tested)
0x780000-0x78001F32Device Read/Writekan_spr, kaneko16_sprite_device, kaneko16_sprites_regs_r, kaneko16_sprites_regs_w
0xD80000-0xD800012Read/Write NOP(// games still makes leftover accesses)
0xE80000-0xE800012Read/Write NOP(// games still makes leftover accesses)
Memory Area:fantasia_map
Address RangeLengthFunctionDescription
0x0000-0x4FFFFF5242880ROM
0x800000-0x8000012Read PortDSW1
0x0001OffActive High
0x0000OnActive High
0x0002OffActive High
0x0000OnActive High
0x00001Active High
0x00082Active High
0x000c3Active High
0x00044Active High
0x0010OffActive High
0x0000OnActive High
0x0020OffActive High
0x0000OnActive High
0x0040OffActive High
0x0000OnActive High
0x0080OffActive High
0x0000OnActive High
0x800002-0x8000032Read PortDSW2
0x00003C_1CActive High
0x00012C_1CActive High
0x00031C_1CActive High
0x00021C_2CActive High
0x0000OffActive High
0x0004OnActive High
0x0000OffActive High
0x0008OnActive High
0x0010OffActive High
0x0000OnActive High
0x0020OffActive High
0x0000OnActive High
0x0040OffActive High
0x0000OnActive High
0x0080OffActive High
0x0000OnActive High
0x800004-0x8000052Read PortSYSTEM
0x800006-0x8000072Read/Write NOP(// ? used ?)
0x900000-0x9000012Writeexpro02_6295_bankswitch_w
0xA00000-0xA000012Write NOP(/* ??? */)
0xC80000-0xC8FFFF65536RAM
0xF00000-0xF000012Device Read/Write 8-bitoki, okim6295_device, read, write, 0xff00
Memory Area:zipzap_map
Address RangeLengthFunctionDescription
0x0000-0x4FFFFF5242880ROM
0x701000-0x71FFFF126976RAM
0x780000-0x78001F32Read/Write NOP(// prevent sprites being flipped)
0x800000-0x8000012Read PortDSW1
0x0001OffActive High
0x0000OnActive High
0x0002OffActive High
0x0000OnActive High
0x00001Active High
0x00082Active High
0x000c3Active High
0x00044Active High
0x0010OffActive High
0x0000OnActive High
0x0020OffActive High
0x0000OnActive High
0x0040OffActive High
0x0000OnActive High
0x0080OffActive High
0x0000OnActive High
0x800002-0x8000032Read PortDSW2
0x00003C_1CActive High
0x00012C_1CActive High
0x00031C_1CActive High
0x00021C_2CActive High
0x0000OffActive High
0x0004OnActive High
0x0000OffActive High
0x0008OnActive High
0x0010OffActive High
0x0000OnActive High
0x0020OffActive High
0x0000OnActive High
0x0040OffActive High
0x0000OnActive High
0x0080OffActive High
0x0000OnActive High
0x800004-0x8000052Read PortSYSTEM
0x900000-0x9000012Writegalpanica_6295_bankswitch_w
0xC00000-0xC000012Read 8-bit, Device Write 8-bitcomad_okim6295_r, 0xff00, oki, okim6295_device, write, 0xff00 (/* fantasia, missw96 */)
0xC80000-0xC8FFFF65536RAM(// main ram)
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288u5.binCRC(c274d8b5) (Fluke: 2FF2)
Memory Area:oki
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288snd.binCRC(bc20423e) (Fluke: 2984)
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