Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:main_map
Address RangeLengthFunctionDescription
0x0000-0x1FFFF131072ROM
0x80000-0x800012Read PortSYSTEM
0x0001Coin 1Active Low
0x0002Coin 2Active Low
0x0004UnknownActive Low
0x0008Start 1Active Low
0x0010Start 2Active Low
0x0020UnknownActive Low
0x0040UnknownActive Low
0x0080UnknownActive Low
0x80002-0x800032Read PortINPUTS
0x0001Joystick RightActive Low
0x0002Joystick LeftActive Low
0x0004Joystick DownActive Low
0x0008Joystick UpActive Low
0x0010Button 1Active Low
0x0020Button 2Active Low
0x0040P1 Score Line (CheatActive Low
0x0080UnknownActive Low
0x0100Joystick RightActive Low
0x0200Joystick LeftActive Low
0x0400Joystick DownActive Low
0x0800Joystick UpActive Low
0x1000Button 1Active Low
0x2000Button 2Active Low
0x4000P2 Score Line (CheatActive Low
0x8000UnknownActive Low
0x80008-0x800092Read PortDSWB
0x04001Active High
0x00002Active High
0x000030000Active High
0x0800NoneActive High
0x1000NoActive High
0x0000YesActive High
0x8000A-0x8000B2Read PortDSWA
0x00005C_1CActive High
0x00014C_1CActive High
0x00023C_1CActive High
0x00032C_1CActive High
0x00071C_1CActive High
0x00061C_2CActive High
0x00051C_3CActive High
0x00041C_4CActive High
0x0008In Game DefaultActive High
0x0000Always HardActive High
0x0010NormalActive High
0x0000FastActive High
0x0000OffActive High
0x0020OnActive High
0x84000-0x840012Writesound_w
0x88000-0x881FF512RAM Device Write, Sharedpalette, palette_device, write, palette
0x98000-0x980012RAM(/* Watchdog? */)
0x9CE00-0x9FFFF12800RAM Write, Sharedtilemap_w, videoram
0xB4000-0xB40012Writetilebank_w
0xC0000-0xCFFFF65536RAM
0xF8000-0xF87FF2048RAM(/* Never read from */)
Memory Area:sound_map
Address RangeLengthFunctionDescription
0x0000-0x7FFF32768ROM
0x8000-0x87FF2048RAM
0x98001Device Read/Writeoki, okim6295_device, read, write
0xA0001Device Readsoundlatch, generic_latch_8_device, read
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFF32768zz-1.romCRC(223ccce5) (Fluke: BC63)
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288zz-6.romCRC(c8b906b9) (Fluke: 1D0D)
Memory Area:oki
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFFF131072zz-2.romCRC(c7551e81) (Fluke: CAA1)
0x20000-0x3FFFF131072zz-3.romCRC(e348ff5e) (Fluke: 868F)
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