Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:nmg5_map
Address RangeLengthFunctionDescription
0x0000-0xFFFFF1048576ROM
0x120000-0x12FFFF65536RAM
0x140000-0x1407FF2048RAM Device Write, Sharedpalette, palette_device, write, palette
0x160000-0x1607FF2048RAM, Sharedspriteram
0x180000-0x1800012Writenmg5_soundlatch_w
0x180002-0x1800032Write NOP
0x180004-0x1800052Read/Writeprot_r, prot_w
0x180006-0x1800072Writegfx_bank_w
0x180008-0x1800092Read PortDSW
0x00103Active High
0x00005Active High
0x0020LivesActive High
0x00203Active High
0x00005Active High
0x00c0CoinageActive High
0x00003C_1CActive High
0x00402C_1CActive High
0x00c01C_1CActive High
0x00801C_2CActive High
0x0200Demo_SoundsActive High
0x0200OffActive High
0x0000OnActive High
0xc000DifficultyActive High
0x8000EasyActive High
0xc000NormalActive High
0x4000HardActive High
0x0000HardestActive High
0x18000A-0x18000B2Read PortSYSTEM
0x0001Coin 1Active Low
0xfffeUnusedActive Low
0x18000C-0x18000D2Read PortINPUTS
0x0001Joystick UpActive Low
0x0002Joystick DownActive Low
0x0004Joystick LeftActive Low
0x0008Joystick RightActive Low
0x0010Button 1Active Low
0x0020Button 2Active Low
0x0040UnusedActive Low
0x0080Start 1Active Low
0x0100Joystick UpActive Low
0x0200Joystick DownActive Low
0x0400Joystick LeftActive Low
0x0800Joystick RightActive Low
0x1000Button 1Active Low
0x2000Button 2Active Low
0x4000UnusedActive Low
0x8000Start 2Active Low
0x18000E-0x18000F2Writepriority_reg_w
0x300002-0x3000098Write Only, Sharedscroll_ram
0x30000A-0x30000F6Write NOP
0x320000-0x321FFF8192RAM Write, Sharedbg_videoram_w, bg_videoram
0x322000-0x323FFF8192RAM Write, Sharedfg_videoram_w, fg_videoram
0x800000-0x80FFFF65536RAM, Sharedbitmap
Memory Area:nmg5_sound_map
Address RangeLengthFunctionDescription
0x0000-0xDFFF57344ROM
0xE000-0xE7FF2048RAM
Memory Area:sound_io_map
Address RangeLengthFunctionDescription
0x00001Writeoki_banking_w
0x0010-0x00112Device Read/Writeymsnd, ym3812_device, read, write
0x00181Device Readsoundlatch, generic_latch_8_device, read
0x001C1Device Read/Writeoki, okim6295_device, read, write
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288u63.binCRC(c6cf09b4) (Fluke: E236)
0x80000-0xFFFFF524288u68.binCRC(2e9e9a5e) (Fluke: 7505)
0x100000-0x17FFFF524288u73.binCRC(3a828604) (Fluke: 8BCA)
0x180000-0x1FFFFF524288u79.binCRC(0cca46af) (Fluke: F474)
0x200000-0x27FFFF524288u64.binCRC(dcec9ac5) (Fluke: 7C51)
0x280000-0x2FFFFF524288u69.binCRC(27b9d708) (Fluke: 544C)
0x300000-0x37FFFF524288u74.binCRC(7eff8e2f) (Fluke: D2BE)
0x380000-0x3FFFFF524288u80.binCRC(1160a0c2) (Fluke: 142C)
Memory Area:gfx2
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288u83.binCRC(f51cf9c6) (Fluke: FDE3)
0x80000-0xFFFFF524288u82.binCRC(ddd3c60c) (Fluke: 84DE)
0x100000-0x17FFFF524288u105.binCRC(a7fc624d) (Fluke: EAD8)
0x180000-0x1FFFFF524288u96.binCRC(2369d8a3) (Fluke: B4E6)
0x200000-0x27FFFF524288u97.binCRC(aba1bd94) (Fluke: EDBA)
Memory Area:oki
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF262144u137.binCRC(294b6cbd) (Fluke: 02B6)
Memory Area:soundcpu
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFF65536u128.binCRC(86dba085) (Fluke: 2B04)
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