Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:wpc_s_map
Address RangeLengthFunctionDescription
0x0000-0x1FFF8192RAM, Sharedmainram
0x3000-0x31FF512RAM Bankdmd0
0x3200-0x33FF512RAM Bankdmd2
0x3400-0x35FF512RAM Bankdmd4
0x3600-0x37FF512RAM Bankdmd6
0x3800-0x39FF512RAM Bankdmd8
0x3A00-0x3BFF512RAM Bankdmda
0x3FB8-0x3FBF8Devicedmd, wpc_dmd_device, registers
0x3FD41Read Port, Device WriteFLIPPERS, out, wpc_out_device, out4_w
0x3FDC1Read/Writedcs_data_r, dcs_data_w
0x3FDD1Read/Writedcs_ctrl_r, dcs_reset_w
0x3FE0-0x3FE34Device Writeout, wpc_out_device, out_w
0x3FE41Read NOP, Device Writelamp, wpc_lamp_device, row_w
0x3FE51Read NOP, Device Writelamp, wpc_lamp_device, col_w
0x3FE61Device Writeout, wpc_out_device, gi_w
0x3FE71Read PortDSW
0x3FE81Read PortDOOR
0x3FE91Device Readpic, wpc_pic_device, read
0x3FEA1Device Writepic, wpc_pic_device, write
0x3FF21Device Writeout, wpc_out_device, led_w
0x3FF31Read NOP, Writeirq_ack_w
0x3FF4-0x3FF74Deviceshift, wpc_shift_device, registers
0x3FF81Read, Write NOPfirq_src_r, (// ack?)
0x3FFA-0x3FFB2Readrtc_r
0x3FFC1Writebank_w
0x3FFD-0x3FFE2Read/Write NOP(// memory protection stuff?)
0x3FFF1Read/Writezc_r, watchdog_w
0x4000-0x7FFF16384ROM Bankrombank
0x8000-0xFFFF32768ROM, Regionmaincpu, 0x78000
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288whod1_2.romCRC(d49be363)
0x0000-0x7FFFF524288whod1_2.romCRC(d49be363)
© Copyright 2009-2025, ClassicSoft, LLC. All rights reserved
Powered by the ClassicSoft Web Content Framework V3