Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:wheelrun_map
Address RangeLengthFunctionDescription
0x0000-0x7FFF32768RAM
0x30000-0x3FFFF65536ROM
0x52000-0x521FF512RAM Device Write, Sharedpalette, palette_device, write, palette
0x530001Read Port, Write53000, borntofi_nmi_enable_w
0x0001Coin 1Active Low
0x0002Button 1Active Low
0x0004UnknownActive Low
0x0008UnknownActive Low
0x0070SpecialActive High
0x0080UnknownActive Low
0x530011Read Port53001
0x0001Coin 2Active Low
0x0002Button 1Active Low
0x0004UnknownActive Low
0x0008UnknownActive Low
0x0070SpecialActive High
0x0080UnknownActive Low
0x530021Read Port, Write53002, fantland_soundlatch_w
0x00014C_1CActive High
0x00023C_1CActive High
0x00032C_1CActive High
0x00071C_1CActive High
0x00061C_2CActive High
0x00051C_3CActive High
0x00041C_4CActive High
0x0000Free_PlayActive High
0x0000OffActive High
0x0008OnActive High
0x0000NoActive High
0x0010YesActive High
0x0060NormalActive High
0x0040HardActive High
0x0020HarderActive High
0x0000HardestActive High
0x530031Read Port, Write NOP53003,
0x007f0Active High
0x00bf1Active High
0x00df2Active High
0x00ef3Active High
0x00f74Active High
0x00fb5Active High
0x00fd6Active High
0x00fe7Active High
0x54000-0x567FF10240RAM, Sharedspriteram
0x60000-0x6FFFF65536RAM, Sharedspriteram2
0x70000-0x7FFFF65536ROM
0xF0000-0xFFFFF65536ROM
Memory Area:wheelrun_sound_map
Address RangeLengthFunctionDescription
0x0000-0x7FFF32768ROM
0x8000-0x87FF2048RAM
0xA000-0xA0012Device Read/Writeymsnd, ym3526_device, read, write
0xB0001Write NOP(// on a car crash / hit)
0xC0001Write NOP(// "")
0xD0001Device Readsoundlatch, generic_latch_8_device, read (// during NMI)
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFF655361.1CRC(67b5f31f) (Fluke: FD00)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x30000-0x3FFFF655364.4CRC(359303df) (Fluke: 9807)
0x70000-0x7FFFF655363.3CRC(c28d0b31) (Fluke: DAE1)
Memory Area:plds
Address RangeLengthLabel/LocationDescription
0x0000-0x0143324pal20l8acns.pal12
0x0000-0x0103260pal16r6cn.pal3
0x0000-0x0103260tibpal16l8-25cn.pal13
0x0000-0x0103260tibpal16r4-25cn.pal9
0x0000-0x0103260pal16r6cn.pal5
0x0000-0x0103260tibpal16l8-25cn.pal8
0x0000-0x0103260pal16r6cn.pal4
0x0000-0x0103260tibpal16l8-25cn.pal14
0x0000-0x0103260tibpal16l8-25cn.pal1
0x0000-0x0143324pal20l8acns.pal11
0x0000-0x0103260tibpal16l8-25cn.pal7
0x0000-0x0103260tibpal16r4-25cn.pal15
0x0000-0x0103260tibpal16r4-25cn.pal6
0x0000-0x0103260tibpal16r8-25cn.pal2
0x0000-0x0103260tibpal16r4-25cn.pal10
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