Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:hikaru_map
Address RangeLengthFunctionDescription
0x0000-0x1FFFFF2097152ROM, Sharedshare1 (// boot ROM)
0x400000-0x4000078Read/Write NOP(// unknown)
0x800000-0x83FFFF262144Read/Write NOP(// MIE + Service/Test switches and more)
0xC00000-0xC0FFFF65536RAM(// backup RAM)
0x1000000-0x10000078Read/Write NOP(// unknown)
0x1000100-0x10001078Read/Write NOP(// unknown)
0x2000000-0x2FFFFFF16777216Read/Write NOP(// banked area (ROMBD + AICA + COMM + other devices))
0x3000000-0x3FFFFFF16777216Read/Write NOP(// banked area (ROMBD + EEPROM + COMM + other devices))
0x4000000-0x400003F64Read/Write NOP(// memory controller (Master))
0xC000000-0xDFFFFFF33554432RAM(// main Work RAM)
0x14000000-0x140000FF256Read/Write NOP(// Master/Slave COMM)
0x14000100-0x143FFFFF4194048RAM(// GPU command RAM)
0x15000000-0x150000FF256Read/Write NOP(// GPU Regs)
0x16001000-0x163FFFFF4190208RAM(// ? \ these two overlap [selected by 040000xx = 0x04,0x06,0x40])
0x16010000-0x17FFFFFF33488896RAM(// Slave Work RAM)
0x18001000-0x1800101F32Read/Write NOP(// unknown)
0x1A000000-0x1A000107264Read/Write NOP(// GPU Regs)
0x1A000180-0x1A0001BF64Read/Write NOP(// GPU Texture Regs A)
0x1A000200-0x1A00023F64Read/Write NOP(// GPU Texture Regs B)
0x1A040000-0x1A04000F16Read/Write NOP(// GPU Texture FIFO (?))
0x1B000000-0x1B7FFFFF8388608Read/Write NOP(// GPU Texture RAM and framebuffer (a 2048x2048x16-bit sheet?))
Memory Area:hikaru_map_slave
Address RangeLengthFunctionDescription
0x0000-0x1FFFFF2097152ROM, Sharedshare1
0xC000000-0xDFFFFFF33554432RAM
0x10000000-0x100000FF256RAM
0x1A800000-0x1A8000FF256RAM
0x1B000000-0x1B0001FF512RAM
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Sorry, We do not have ROM Memory Map information for this game.
© Copyright 2009-2025, ClassicSoft, LLC. All rights reserved
Powered by the ClassicSoft Web Content Framework V3