The following are the Dip Switch settings based off of MAME 0.180 source code.
 
Use this information at your own risk!  The information was parsed from the MAME source code and could contain errors as to the state, order or descriptions of what the switches do.  If you find an error, please let me know on the Contact Us form and I will work on correcting the issue. 
 
 
 
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Manufactured by Sonic, Released in 1986
ROM Version: Solar Wars (Sonic)
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Dip Switch:DSW0
12345678FunctionOption
OffOff      Replay at / High-score0k 0k and 0k / 0k
OnOff      0k 0k and 0k / 0k
OffOn      0k 0k and 0k / 0k
OnOn      0k 0k and 0k / 0k*
OffOn      1900k and 2500k / 3500k
OnOn      2200k and 2800k / 3500k*
OnOff      2500k and 3100k / 4000k
OffOff      2800k and 3400k / 4500k
  On     Balls3*
  Off     5
   OnOn   CoinageA 1/1 B 1/2 C 1/5*
   OffOn   A 1/1 B 1/3 C 1/6
   OnOff   A 1/2 B 1/4 C 1/8
   OffOff   A 2/1 B 1/1 C 1/3
     Off  Demo SoundsOff
     On  On*
      Off Match FeatureNo
      On Yes*
       OffDSW0-1 Unknown00
       OnFF*
Dip Switch:DSW1
12345678FunctionOption
OffOnOffOn    Test ModeDisplays Coins
OnOffOffOn    Displays Hours and Games
OffOffOnOn    Displays Replays and Extra Balls
OnOnOnOff    Off*
    On   Background MusicOn*
    Off   When hitting nothing
     On  Clear RAM on ResetNo*
     Off  Yes
      On Medium Left Lane100k when 100k Lit
      Off Lit Value*
       OffExtra Ball LightAlways Lit
       OnFlashing*
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